I am an experienced VFX Supervisor and Creative Director with over two decades of experience leading industry defining advertising work for Sony, Adidas, Ford, Coca Cola, Cadillac and many more.
Currently based in New York, I began my career in 2001 as a CG artist at MPC Advertising in London, where I quickly found myself becoming a creative leader. I moved to New York in early 2011 to launch MPC Advertising New York as Head of CG where I set up and and ran large teams of visual effects artists across a wide range of projects.
I am technical, creative, and a highly collaborative communicator. My experience allows me to be a hands-on problem solver throughout the entire creative process, consistently delivering beautiful, narrative-driven imagery that forges a genuine connection with audiences.
My rich and extensive experience covers the entire VFX creative process, including reading scripts and pitching/bidding for projects, planning jobs and writing methodologies, on-set supervision for shoots, supervision of CG and compositing artists, and creative direction.
Throughout my career I have worked with many of the world’s top commercial directors including Noam Murro on Playstation “Killzone: Shadow Fall”, Adam Berg on Playstation “Infamous Second Son” and Sony “Paint” with Jonathan Glazer.
I am passionate about creating beautiful imagery, continuously learning to bring the latest techniques and trends into my work. I love collaborating with directors and creatives to understand their vision and helping to shape and bring campaigns to life.
“Vicky has been one of the most influential creative partners I’ve worked with in the span of my career. Her creative genius, unyielding work ethic, strong management skills and client focused mindset is truly inspiring.”